CS.U-S.RO

Full Version: bloodrage
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If a player kills enough enemies in a row he can enable bloodthirst - get in rage => bloodrage.
That means he can run faster, has more health and armor, his screen becomes red and his model glows red.

It's handled by points:
he gets...
1 point for a kill
1 point for a headshot
1 point for a knifekill
=> 1 to 3 points per kill

The bloodrage lasts as long as the amount of points (in seconds).

clientcommands:
cmd description
startrage start rage if enough points

cvars:
cvar default description
rage 0 enables/disables bloodrage
rage_hp 200 health
rage_ap 200 armor
rage_speed 350 speed you get when in rage
rage_minpoints 8 points needed to reach rage
rage_time_multiplier 1 time in rage = rage_min_time * points

IMPORTANT: you will need to set sv_maxspeed to your rage_speed or higher
fun module is required for the glowing


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