09-05-2010, 01:53 AM
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "250 250 250"
cl_crosshair_size "medium"
cl_crosshair_translucent "1"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "chick1"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "150"
fps_modem "0"
gamma "3"
gl_spriteblend "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.85"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
ex_interp "0.01"
+mlook
+jlook
cl_dynamiccrosshair 0
cl_righthand "0"
cl_sidespeed "9999"
cl_forwardspeed "9999"
cl_backspeed "9999"
cl_yawspeed "9999"
cl_himodels "1"
_cl_autowepswitch 0
cl_solid_players "0"
cl_updaterate 101
cl_cmdrate 101
rate 25000
cl_dynamicrosshair 0
fps_max 101
hud_fastswitch 1
crosshair 1
cl_movespeedkey "0.52"
cl_anglespeedkey "0.67"
cl_showfps "0"
cl_dynamiccrosshair "0"
cl_updaterate "40"
cl_cmdrate "40"
cl_latency "-25"
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"S
cl_dynamiccrosshair "0"
cl_nosmooth "1"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_solid_players "1"
cl_timeout "305"
cl_nopred "1"
cl_rate "8000"
cl_pitchspeed "225"
cl_pitchdown "89"
cl_pitchup "89"
cl_idealpitchscale "0.8"
cl_minmodels "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "1.0"
s_eax "0.000000"
s_a3d "0.000000"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
volume "0.90000"
suitvolume "0"
hisound "0.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
loadas8bit "1"
snd_noextraupdate "1"
snd_noextraupdate "1"
hisound "1.000000"
loadas8bit "1.000000"
suitvolume "0.250000"
crosshair "1.00000"
fastsprites "0"
fps_max "190"
fps_modem "110"
model ""
gamma "15"
brightness "20"
graphheight "-10"
Â
hud_centerid "1"
hud_fastswitch "1"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1.5"
zoom_sensitivity_ratio "0.9000000"
+mlook
Â
max_shells "1"
max_smokepuffs "0"
mp_decals "30.000000"
net_graphpos "2"
net_graphwidth "192"
precache "1"
net_graph "0"
net_scale "5"
setinfo ah "0.000000"
setinfo dm "1.000000"
setinfo ghosts "1.000000"
setinfo vgui_menus "0"
setinfo lefthand "0.000000"
setinfo righthand "1.000000"
setinfo lefthandle "0.000000"
setinfo _vgui_menus "0"
setinfo model ""
setinfo rate ""
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
viewsize "120.000000"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
Normal ca nu puteam sa joc, daca eu aveam setarile mele, si joc cu ele de ani intregi. Eu joc cu sensivitate 1.5, si tu imi puneai 3, cum sa pot sa fac frag?
Asta-i cfg meu, care-i script-ul interzis?
Plus ca si smantanosu foloseste cfg-ul meu, exact acelasi, el nu are no-recoil?
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "250 250 250"
cl_crosshair_size "medium"
cl_crosshair_translucent "1"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "chick1"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1"
crosshair "1.000000"
fastsprites "0"
fps_max "150"
fps_modem "0"
gamma "3"
gl_spriteblend "0"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.85"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
ex_interp "0.01"
+mlook
+jlook
cl_dynamiccrosshair 0
cl_righthand "0"
cl_sidespeed "9999"
cl_forwardspeed "9999"
cl_backspeed "9999"
cl_yawspeed "9999"
cl_himodels "1"
_cl_autowepswitch 0
cl_solid_players "0"
cl_updaterate 101
cl_cmdrate 101
rate 25000
cl_dynamicrosshair 0
fps_max 101
hud_fastswitch 1
crosshair 1
cl_movespeedkey "0.52"
cl_anglespeedkey "0.67"
cl_showfps "0"
cl_dynamiccrosshair "0"
cl_updaterate "40"
cl_cmdrate "40"
cl_latency "-25"
cl_cmdbackup "2"
cl_dlmax "128"
cl_vsmoothing "0.05"S
cl_dynamiccrosshair "0"
cl_nosmooth "1"
cl_smoothtime "0.1"
cl_vsmoothing "0.05"
cl_solid_players "1"
cl_timeout "305"
cl_nopred "1"
cl_rate "8000"
cl_pitchspeed "225"
cl_pitchdown "89"
cl_pitchup "89"
cl_idealpitchscale "0.8"
cl_minmodels "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "1.0"
s_eax "0.000000"
s_a3d "0.000000"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
volume "0.90000"
suitvolume "0"
hisound "0.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
loadas8bit "1"
snd_noextraupdate "1"
snd_noextraupdate "1"
hisound "1.000000"
loadas8bit "1.000000"
suitvolume "0.250000"
crosshair "1.00000"
fastsprites "0"
fps_max "190"
fps_modem "110"
model ""
gamma "15"
brightness "20"
graphheight "-10"
Â
hud_centerid "1"
hud_fastswitch "1"
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "1.5"
zoom_sensitivity_ratio "0.9000000"
+mlook
Â
max_shells "1"
max_smokepuffs "0"
mp_decals "30.000000"
net_graphpos "2"
net_graphwidth "192"
precache "1"
net_graph "0"
net_scale "5"
setinfo ah "0.000000"
setinfo dm "1.000000"
setinfo ghosts "1.000000"
setinfo vgui_menus "0"
setinfo lefthand "0.000000"
setinfo righthand "1.000000"
setinfo lefthandle "0.000000"
setinfo _vgui_menus "0"
setinfo model ""
setinfo rate ""
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
viewsize "120.000000"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_alphamin "0.25"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "1000.00000"
gl_polyoffset "0.1"
gl_round_down "6.000000"
gl_spriteblend "0"
gl_wateramp "0"
gl_ztrick "1"
Normal ca nu puteam sa joc, daca eu aveam setarile mele, si joc cu ele de ani intregi. Eu joc cu sensivitate 1.5, si tu imi puneai 3, cum sa pot sa fac frag?
Asta-i cfg meu, care-i script-ul interzis?
Plus ca si smantanosu foloseste cfg-ul meu, exact acelasi, el nu are no-recoil?
ALL IN!