11-13-2007, 09:39 PM
play vox/activated
ww
play fvox/activated //2/19/2004
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "250 250 250"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_blue"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_righthand "0"
cl_timeout "60"
cl_updaterate "80"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "25-25-112"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "100"
fps_modem "0.0"
gamma "2.960000"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
//Quick Silencer for 1.6
alias +silence "+attack2; wait; slot3; lastinv"
alias -silence "-attack2; wait; slot3; lastinv"
bind \ "+silence"
// ---==== C4 Planting ====---
//____________________________________________________________________________________________
alias +plantc4 "+duck;qc4;+attack;d1;echo Planting the Bomb!!;d0"
alias -plantc4 "-attack;-duck;get_best;slot10;slot10;slot10"
alias bomb_msg "radio1;ms1;slot10;slot10;say_team Cover me while I'm planting the C4 !! ;cls"
alias qc4 "weapon_c4;bomb_msg;cls"
bind "alt" "+plantc4
//______________________________________________________________________________________________________________________//
//________________________________________________..::[ MATRIX JUMP ]::.._______________________________________________//
// //
alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload"
bind "i" "matrix"
// ____________
//--------( B-hop )---------------------------------------
// ïïïïïïïïïïïï
//`````Bunny-Hop`````\\
//Mousewheel up and down scroll through inventory and select without clicking
alias w2 "wait; wait"
alias invup "invnext; +attack; w2; -attack"
alias invdown "invprev; +attack; w2; -attack"
bind "mwheelup" "+jump"
// JUMP
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
800 x 600...sensitivity 30...:X:x:X
ww
play fvox/activated //2/19/2004
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_crosshair_color "250 250 250"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_blue"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_righthand "0"
cl_timeout "60"
cl_updaterate "80"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "25-25-112"
console "0.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "100"
fps_modem "0.0"
gamma "2.960000"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "0"
+mlook
+jlook
//Quick Silencer for 1.6
alias +silence "+attack2; wait; slot3; lastinv"
alias -silence "-attack2; wait; slot3; lastinv"
bind \ "+silence"
// ---==== C4 Planting ====---
//____________________________________________________________________________________________
alias +plantc4 "+duck;qc4;+attack;d1;echo Planting the Bomb!!;d0"
alias -plantc4 "-attack;-duck;get_best;slot10;slot10;slot10"
alias bomb_msg "radio1;ms1;slot10;slot10;say_team Cover me while I'm planting the C4 !! ;cls"
alias qc4 "weapon_c4;bomb_msg;cls"
bind "alt" "+plantc4
//______________________________________________________________________________________________________________________//
//________________________________________________..::[ MATRIX JUMP ]::.._______________________________________________//
// //
alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload"
bind "i" "matrix"
// ____________
//--------( B-hop )---------------------------------------
// ïïïïïïïïïïïï
//`````Bunny-Hop`````\\
//Mousewheel up and down scroll through inventory and select without clicking
alias w2 "wait; wait"
alias invup "invnext; +attack; w2; -attack"
alias invdown "invprev; +attack; w2; -attack"
bind "mwheelup" "+jump"
// JUMP
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
800 x 600...sensitivity 30...:X:x:X